An Impossible Task
Number 2 of 31 of SPIELHAUSJan, a commitment to post a design a day for January.
The idea for this came about from me struggling with understanding/completing an assignment due to my mental health in Sept 2020. Most things that were in there I probably would have understood completely with the sound mind that I used to have, but I was frustrated with the capacity I had. 

Straight after it was finished, this design was born out of my frustration at my own capability. 2+2 is easy, but mental health can make the simplest thing seem like An Impossible Task.
© 2021 SPIELHAUS. All rights reserved. Contact me at jme@spielhaus.it

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